Anomaly

Something aboard is off.

Anomaly is a deduction puzzle in the tradition of Einstein's riddle, dressed as a mystery on a research station in orbit. A log full of gaps, one grid, exactly one solution — and no luck involved.

How a log entry reads

Log order: lab → handheld scanner

Adjacent windows: Sørn ↔ inventory

The first sign says the direction is part of the statement: the lab comes before the handheld scanner. The second says the opposite — side by side, in either order. Telling those apart gets you half the station.

What the game is

Never a guess

Every case is built so that each step can be forced. There is exactly one solution, and a path to it that needs no trial and error.

Six difficulties

From introductory to extreme. The next one opens once you have solved three cases of the current level — at least one of them without a hint. In free play, "Hard", "Very hard" and "Extreme" belong to the full version.

Daily puzzle

One case a day for everyone, with its own streak. The week is a ramp: easy on Monday, extreme on Sunday — and never locked, full version or not.

Days you missed can be caught up on from the archive — the same puzzle everyone had on that day. It is part of the full version; the streak does not count caught-up days.

Hints that explain

Three stages: which log entry carries now, which cell follows from it, and finally filling it in. You pay for the look, not for the depth.

Consistency check

Is there a contradiction anywhere? The answer is exact — and limited for exactly that reason, with a cooldown instead of endless asking.

Bilingual and accessible

German and English, Dynamic Type up to the accessibility sizes, VoiceOver with spoken forms of every condensed value.

What the game is not

Hints and purchases

Hints come from three pools: a daily allowance, the credit that solved cases earn, and — if you like — purchased packs. They are spent top down: first what expires anyway, last what cost money.

The full version unlocks "Hard", "Very hard" and "Extreme" in free play, plus the note sheet, your own crew names and the archive of daily puzzles; it is a one-time purchase. Hints are not included — they cost the same with the full version as without. Hint packs are consumables and stay on the device where they were bought — see the terms of use.

Emergency Lighting is a separate purchase and likewise not part of the full version: a second lighting that bathes the station in red. It changes nothing about the game — the classic one stays available to everyone, and you can switch as often as you like.

Availability

Anomaly is available on the App Store for iPhone, iOS 17 and later. The game itself is free; the full version, the hint packs and Emergency Lighting are one-time in-app purchases.

View Anomaly on the App Store

Questions?

Support reaches a person, not a ticket system.